top of page
YANNI HE
CG Generalist/ VFX
Bergen House
This project is mainly about procedural landscape creation using Height Field, Copy, and
Instance nodes. All process done in Houdini including the tree assets creation(SideFX Labs).
The reference is the landscape image from Bergen, Norway.
The scene is rendered in Arnold and composited in Nuke.
Procedural Terrain
This project is mainly about procedural landscape creation using Height Field, Copy, and
Instance nodes.
Terrain was created in Houdini, tree assets were created in Speed Tree. The final shot was composited in Nuke.
Houdini Network
Tree Assets created in Speed Tree & Side FX Labs
bottom of page