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Bergen House

This project is mainly about procedural landscape creation using Height Field, Copy, and

Instance nodes. All process done in Houdini including the tree assets creation(SideFX Labs).

The reference is the landscape image from Bergen, Norway.

The scene is rendered in Arnold and composited in Nuke.

render.001.jpg

Procedural Terrain

This project is mainly about procedural landscape creation using Height Field, Copy, and

Instance nodes.

Terrain was created in Houdini, tree assets were created in Speed Tree. The final shot was composited in Nuke.

wipvalley.png
final_05.png
Houdini.png

Houdini Network

SpeedTree.png
wip03.png

Tree Assets created in Speed Tree & Side FX Labs

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